Denver Posted March 5, 2020 Report Share Posted March 5, 2020 Okay so we are in 2.0. Everything is pretty cool, the M menu, the voip, the new police station and hospital.. However something is missing. Right! IÂ know what. So right now the robbery system is pretty simple and straight forward, but what if the robbery was skill based, let me explain it. How it will work is like usual you will need a lock pick, in the store there will be a vault. Once you walk up to the vault you can start lock picking the it. This will not trigger the cops right away, a user interface will pop up giving you the real life version of picking a lock, this will take precision and patients. Do it too fast and you will trigger the silent alarm which notifies the cops, do it right and you will get the vault open. So can you just walk out with the money now without having any cops on your ass? No, that would be too OP and no fun either. Once you successfully opened the vault (maybe make it open the vault door for real) the silent alarm will be triggered and the cops will be notified, now you will have to grab the bag on your back (more about this later), put it down, and take the money from the vault (depending how much money the vault has the longer it takes for you to finish taking the money). Once you got everything, closed the bag, wiped the sweat of your forehead you can run out of the store and take off in your car, or get arrested by the officers of the law. So.. Requirements: - Lock pick - Duffel Bag Estimated time for (job) :Â min. 15 minutes Amount of fun for both robber and cops: 10/10 Quote Link to comment Share on other sites More sharing options...
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