Caylum Posted February 10, 2018 Report Share Posted February 10, 2018 How about if when you collect marijuana or ephedrine , there would be 1/100 chance to get that plants seed which you could plant anywhere where you want, and for example grow 100 units in 2 hrs ? And anyone else could harvest it as well and ofc cops could destroy it 3 Quote Link to comment Share on other sites More sharing options...
RuffNeck Killah Posted February 10, 2018 Report Share Posted February 10, 2018 hey i like the sound of that man that would be pritty cool still Quote Link to comment Share on other sites More sharing options...
Don Goselink Posted February 10, 2018 Report Share Posted February 10, 2018 I like this too Quote Link to comment Share on other sites More sharing options...
D. Torretto Posted February 11, 2018 Report Share Posted February 11, 2018 (edited) This actually sounds good but there would have to be areas where it couldn't be grown. (That way there aren't just a bunch of weed plants at Legion Square, Surface Streets, Sidewalks, etc.)You would need to invest for the economy to balance out. So maybe you have to go to black market and buy fertilizer, growing lights, and other materials and ingredients that are used to grow pot IRL. If you're spending about 25-30% of profit for materials, that would be pretty balanced. There could also be opportunities for you to sell your personal pot farm location to other players in-game at your own set price, as it wouldn't be marked on the map, could be risky though, it could be a DEA agent undercover. Only thing is, there would need to be a limit on how many plants can be active at a time. If the cops destroy it, you have to buy all the ingredients again and get that lucky chance of getting a seed again. To help with the limit and making it where other people wouldn't have to wait for the cops to bust someone, maybe you would have to actually maintain the plants too. Like say you have to water them, use the ingredients every so often or the plants will die and it opens up a slot. You could sell bad, mid, or good quality weed depending on where you grow it, what type of combination of ingredients you use, etc. For the processing, you would still have to take it to the regular processing, so you have a chance of being caught in-case you farm is hidden too well for anyone to find it, that way its not OP and no one ever finds it. Maybe you would have to sell random amounts of weed to between like 1-100(random every time) to different houses and/or npcs. There are a lot of ways to go about this. The reason I explained it so in depth is because I have actually been thinking about this as well. I think it would be really cool. This would need a lot of planning and testing to make sure it couldn't be exploited and make sure it isn't a super easy way of money. (When 1 job is significantly better than all others, nobody wants to do any other ones so there is no legal/illegal job rp except at one spot.) Last but not least we would of course need our developer's genius minds to make it a reality. I like this. Edited February 11, 2018 by D. Torretto Revision and Editing Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.