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Suggestion For New Vehicle Modification Building


Chris Gonzalez
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My friend Ben Boil and I were talking about a more complex vehicle modification system since cars seem to be a big part of roleplay with their ability to be customized. We went to the small building with a paint room next to the parking garage at Crusade and Capital and thought it would be a good location for our idea. We had an idea to use this garage as a place with 'exotic' upgrades that would allow for pearlescents and tier 4 upgrades (brakes, ems, etc.) as a special shop. Along with this, being a chop shop, but being a player controlled place where the player choosing how much to sell everything for, but at the same time they have set prices the player has to pay for each upgrade item and pearlescent paint so that the player decides their profit and can actually make deals. Along with these deals there could be a similar system for getting cars chopped, where the mechanic gets a designated price for each type of car and agrees with an amount of it to pay the player that gave them the car. Doing this would make a more immersed system to upgrade your car fully and give designated mechanics to be able to work at this shop and any other decided shops instead of mechanic's only job being repairing other's cars. All together this would create a more realistic and fun scenario for any roleplay dealing with cars and upgrading them.

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