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Found 2 results

  1. So today there was a protest in Paleto Bay for the legalization of weed/serpickle berry joints in that area. It was organised by Bake and Penny leapt at the opportunity to join - given she was planning to do the same! The mission of the protest was to raise awareness and start a discussion. It was peaceful and offered everyone a great experience - special mention to the Red Sickle reporters who came down to cover the news story. This "plot" comes after a few weeks of the addiction features being added and many of us suddenly being confronted with a new and alarming reaction to the pills many rely on to regain HP.  It also confirmed that the pills are actually opiates and that is why they are highly addictive. This mirrors an existing real world issue with opiate medication, and i think is a clever addition to Badlands to create great RP situations. Penny for eg is allergic to opiates. However... it does leave a rather juicy catch 22. Because there are only three things that improve your HP in this city... And the laws set by the Govt mean that it is illegal to produce, have or distribute one of them (serpickle berry), Pills can give you VERY serious addiction issues even after taking just ONE, and visiting the hospital is expensive and time consuming (even the police force admit its a pain). This policy from the government doesnt really stand well when you look at it like that. A government encouraging its citizens to use substances it knows are addictive and can cause blackouts...!? which they then need to visit the EMS to cure themselves of... which is costing the government money... because they pay wages to EMS... So, back to the protest - the main objective put forward by Bake was to make Serpickle Berry Joints legal in Paleto. You cant sell them to locals there anyway, you can only use them medicinally yourself. It does seem like the perfect location for a hippy community to grow and seems easy enough as a suggestion. This is what I would term a State Government approach - LSPD update their training and recognise that citizens within the area of Paleto are legally permitted to use or obtain serpickle berry buds or joints. So what do you all think of that idea? Another approach mentioned at the protest, by the media, was the legal distribution of serpickle berry joints by EMS via prescription. This idea seemed good but I dont really know much of the details of it. Can anyone add? Based on what i gather, it may be difficult to create prescriptions that stay with the joints... but i dunno. Lastly, Penny is quite keen to use her laboratory experience for good and I wonder if this might be an opportunity to have some really great RP in the hospital lab. If the government were in the process of looking for a new drug altogether... perhaps one that doesnt have addictive properties, doesnt produce hallucinations or vision distortion and does provide citizens with HP... then perhaps some research could be done on the Serpickle Berry to see what compounds could be extracted to create an over the counter alternative to joints? At the protest, Penny called for government 'funded' research into serpickle berries to find legal medication alternatives - and really that means I will RP it out (no wages needed, im just having fun) and Penny can either succeed with her research or fail to develop the new drugs - depending on whether the (federal) government is able to or wants to add a new drug to the city. But again... what say you all? Lets get the discussion going and hopefully reach a clear common goal to put forward to the federal government for review. The point of this is to come up with new ideas, pick holes in the ones put forward and generally find the one we think might work best for our community. I dont want to bug the admins with 10 tickets when we can just put forward one.
  2. With the new drug system implemented, would be nice if civs could either purchase or be given narcan by EMS. (EMS only to give 1) narcan would only be effective on pill overdoses since its the only opiate we have. would have to go through a 7s animation similar to re-animate for EMS and would take 15s to actually kick in and stop the overdose entirely. think it should have a 25% chance of working since civs don't have medical training, and also gives EMS the opportunity of stepping in if need be. IMPORTANT NOTE: narcan can not be self administered and could only be given to you by other people, either civ or EMS. I think this would add another layer of RP and some more immersion. Give a thumbs up if you agree with this and leave some constructive criticism or suggestions in the comments.
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