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My sugesstions for badlands


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Hello, been playing for a little bit and thought I would share my thoughts/suggestions on some changes that I think could improve the server.

 

Job Changes:

Engineering:1) remove engineering kits from green store and put in hardware store 2) add small chance to get electronic components from each repair 3) add second tier of engineering jobs: to repair phone store, safes, and vault after they have been tampered with (could work same as tow, engineers would only receive job via police call.)

Taxi: increased gov paycheck while clocked in as taxi driver? I think garage specific car storage would be great and significantly increase use of taxis

Fishing: 1) make a few designated fishing spots that would funnel players together 2) add illegal fishing spot?

'Advanced Mechanic': (New Job) Could require some sort of license (100-200k). Has same abilities as mechanic (can repair cars and run mech shop). But, adds ability to craft and resell kits such as vech repair kits, vech parts and engineer kits and maybe armor kits. Could be able to buy materials from people mining, craft into useful items and resell for profit to workers who need these kits.

'Store owner':  (Lower tier business) Give ability to rent out stores. Give ability to purchase all kits and items used in job and resell to workers (at discount of store price). Workers could purchase kits directly from stores for increased profit on their jobs. maybe give option to purchase bulk cannabis buds, epinephrine etc. Only problem i see with this is that people who own the license may have to give up working these jobs as to avoid them getting discounted kits and working jobs at same time

 

General Changes :

-Remove most illegal locations from GPS. I think removing them from map would increase rp to get to these spots and would be more realistic than having the local neighborhood coke lab marked on gps. Maybe make illegal locations for sale through black market and give locations to people when they purchase businesses?

-Remove all gas stations and liquor stores from GPS.

-Garage specific car storage. Would create more rp and give reason for people to drive trucks/vans

 

Changes to Robberies/Crime:

-More phone stores open throughout city.

-More banks open to rob.

-Reduce timer for store robbery or change mechanic to something like phone store. This may be an unpopular opinion but I think store robberies should end in a chase the majority of the time and should not require a hostage.

 

Had a bit of free time to get my thoughts down. Hopefully there are some interesting or useful ideas in there.

Also, quick thank you to all the mod, devs and others who help run Badlands!

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15 hours ago, HungWalrus said:

Reduce timer for store robbery or change mechanic to something like phone store. This may be an unpopular opinion but I think store robberies should end in a chase the majority of the time and should not require a hostage.

 

Maybe a possibility to rob the cash register for a quick smash/grab? Then if you want more money you can actually go for the safe as well.

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12 hours ago, Skillzonwheels said:

To add onto the fishing one, maybe update or change the process of how you fish. Cause at the moment you have to pull out your menu every time to cast your fishing line and its kind of a pain. 

Maybe a continuous fishing loop until inventory is full, have to "use" your rod every time makes even just browsing the discord/website while farming a chore

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