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Found 2 results

  1. Freedoms / Rules Personally, I feel like the air rules are too strict. I feel like having the freedom to use it as an escape or use it illegally in some way could work. Planes and Helicopters are really expensive in the run long so you wouldn't see it abused too often. I also feel like instead of revoking the license and yoinking the helicopter or plane they could impound the vehicle with a heavy fee or temporarily revoke your license and give it back once it is over. There could also be an air traffic radar or something that the Police could access that reads all air traffic. They could also make it more skill based and make it so that it only detects at a certain height. I feel like having more freedom with planes and helicopters with only heavy fines/impound fees could open a ton of RP opportunities. Opportunities This is just a suggestion but it would be cool to see cargo or even illegal jobs for planes/helicopters that aren't 12 million dollars. It could really open the lock on air based RP which I personally love and other enjoy. I know scripting and developing is long and hard work but it would be cool to see it in the future.
  2. To make things nice an easy I will state the idea, then my proposed way of going about it concept wise, and then why I am suggesting it. Paleto Bay Helipad. At the Police station in Paleto Bay use one of their helipads as a helicopter spawn. Might be just me but those who do have access to Police/EMS helicopters may have the need for them while in the Paleto area (prime example being someone down on Chiliad) and running all the way to Sandy to get it is a waste of time. Remove local helicopters from Central roof. Remove the abilities for local helicopters to spawn, at least on the helicopter garage. As an EMS pilot there have been times where I go to clock off at central and/or restock and I can't land my helicopter safely/put it away because a local's helicopter has spawned. Player owned food trucks. Allow players to buy a food truck and sell food out of it to other players/locals. Similar to meth make it so players have to buy a cooking kit and the ingredients. Then they cook it similar to growing weed and depending on how they do they get different amounts of product. Then have the ability to deal these products to locals or sell them to other players. My suggestion would be to make it so the food is something that can only be made from food trucks (chimichongas for an example) and supplies a little more food than store bought items. It is a job that isn't the most in demand but sometimes people want to live a simple honest life and run a sandwich shop. Bus driver job. Allow players to drive along a series of predetermined routes and get paid for it based on being timely such as not too early or too late. Could use a waypoint system such as in a GTA race. It is a job that isn't the most in demand but sometimes people want to live a simple honest life and this could also be a means of transporting some players around by putting stops at popular areas or areas such as the "Starter Subway".
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