ShesElectrick Posted April 17, 2020 Report Share Posted April 17, 2020 (edited) I would love to see a memory loss rule put into place. If youâre down for any reason, even if youâre picked up by EMS, you should be required to lose your memory of any events up to 15 minutes (time can be open for discussion, of course!)  I have always found doing this is great for RP. When it comes to gang activity, imagine kidnapping another gang member, beating them unconscious, and them not remembering who did it. Now their gang is paranoid and searching for clues on who did it (maybe thereâs text messages that lead to who it was) to retaliate. This creates better RP than just going out and immediately knowing who did it. This works the same for interactions with the cops. Instead of being able to know exactly who did what, they will now have to do more digging and investigating.  I think loss of memory creates a lot more RP scenarios than being able to remember every little thing that happens, regardless of what happens to your character. This will also make people value their life more because youâre not going to want to forget things. Edited April 17, 2020 by Brody Rey Quote Link to comment Share on other sites More sharing options...
dK_ Posted April 17, 2020 Report Share Posted April 17, 2020 If EMS helps pick you up, why should this lead to memory loss though? I can understand if they dont and you have to respawn but it doesnt make sense to me if you get helped by EMS. 3 Quote Link to comment Share on other sites More sharing options...
Sam Posted April 17, 2020 Report Share Posted April 17, 2020       If you are assisted by EMS I don't believe that should lead to the loss of memory. For example if one was shot down by police and they are being assisted by EMS then technically they wouldn't be able to explain the cause of their injury because they should have forgotten. Or let's say you go down because of a very minor accident were it wouldn't make sense to loss your memory, like falling off a bicycle at a slow speed and hurting your knees. I personally can see that sort of rule being problematic during a lot of scenarios. One other possible issue would be people abusing this rule by not allowing someone to get EMS help so they forget a scenario which can get pretty iffy. I lean towards giving the role player the choice on if they want to forget or not. I personally have been involved in some RP where my character was forced to take drugs by a group he would consider his 'friends' I made the choice to say I overdosed and had no clue who did it. And that lead to a couple weeks of great RP until I eventually found out. I think that there doesn't need to be a rule that's enforced but rather an expectation for more RP focus. Quote Link to comment Share on other sites More sharing options...
IDoNotGiveA Posted April 18, 2020 Report Share Posted April 18, 2020 (edited) I agree with you Brody but if your helped by EMS from being unconscious (downed) you shouldn't remember from that time of being Downed. If you don't get help then I believe it should be 15 to 20 min from the unconscious state. This is my opinion on the way it should be. Hopefully this makes sense Edited April 18, 2020 by IDoNotGiveA Quote Link to comment Share on other sites More sharing options...
vDrop Posted April 18, 2020 Report Share Posted April 18, 2020 EMS or Checked in at Hosp = No Memory Loss Respawned or Bled Out = Memory Loss. I don't think forcing Memory Loss will ever be a good idea, especially if you were medically taken care of. Its also taking away the RP by forcing memory loss.  1 Quote Link to comment Share on other sites More sharing options...
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