rapid Posted March 24, 2018 Report Share Posted March 24, 2018 It's rough out here for us criminals. I'd like to propose that we balance the robbery system. If you rob a store you get 5 grand. I could use the exact same amount of time to farm peaches. Which turns the early game in to a peach and/or grind farm and renders robbery useless. I'd like to propose the ability to rob banks, with the exception that more cops should be online than a typical gas station robbery, and that it takes 15 minutes to complete the robbery. This would make robbery a viable option to obtain money with risk. Otherwise, there is little excitement or anything to gain from risking 15 grand in fines for 5000 dollars. I don't mind the cooldown, but is there a way to make the cooldown smaller if the bank/store robbery was not successful? In the case that it was accidentally canceled? Thanks for hearing me out! Quote Link to comment Share on other sites More sharing options...
speed Posted March 24, 2018 Report Share Posted March 24, 2018 Soontm Quote Link to comment Share on other sites More sharing options...
rapid Posted March 24, 2018 Author Report Share Posted March 24, 2018 28 minutes ago, speed said: Soontm Awesome to hear. Can't wait to see the changes! Thanks for the reply speed. Quote Link to comment Share on other sites More sharing options...
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