Danielle Wright Posted October 10, 2018 Report Share Posted October 10, 2018 I apologize if this has been suggested before, as I did look through and didn't see any posts.. but has anyone ever thought about extending the time for days or nights just a bit? I'm thinking from a roleplay standpoint, it might be nice to have a little more time to do things that may be time of day dependent, like hanging out at the beach during the day or whatever mischief you can get into at night. I'm not sure if anyone has thought of it or the logistics / down sides could be. Just wanted to submit it. Thanks! 4 Quote Link to comment Share on other sites More sharing options...
Storrent Posted October 10, 2018 Report Share Posted October 10, 2018 (edited) Currently, each in-game minute takes two real life seconds, making each day/night cycle take 48 minutes total. The idea for your post makes sense. However, on the flipside, waiting twice as long for the correct time of day to do something would be aggravating, and most scenarios seldom last the ~18 minutes (accounting for dawn/dusk periods) that we currently have. Edited October 10, 2018 by Storrent typo Quote Link to comment Share on other sites More sharing options...
Javier Lopez Posted October 10, 2018 Report Share Posted October 10, 2018 Agree with you chaparrita! Longer days and nights would be great Quote Link to comment Share on other sites More sharing options...
Serpico Posted October 19, 2018 Report Share Posted October 19, 2018 In the game, day cycle will be extended slightly 4 Quote Link to comment Share on other sites More sharing options...
Danielle Wright Posted November 4, 2018 Author Report Share Posted November 4, 2018 I just realized you did this, thank you!! This is great!! Quote Link to comment Share on other sites More sharing options...
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