Samantha Hatfield Posted August 17, 2021 Report Share Posted August 17, 2021 (edited) Hit-able bank trucks Hit-able ATM'sChanges to Store Robbing I believe there should be more to robbing a store, an interactive aspect per-say aside from the regular RP. The suggestion, I'm making is to add a mini-game to the safes and so forth and or a hacking game for the electronic key locks. Something like how car locks are picked and so forth; you need to hit it just at the right time for you to be able to get in, and take the money if you are a two man job. Personally from experience I find it quite boring just walking up and starting the drill and so forth on whatever store I'm at, for my criminal characters. Providing a mini-game to lets-say attaching or starting the drill and so forth for store robberies, I mean there could be many avenues of how you could change and or refine the idea to add more interactiveness to the start of a silent alarm/robbery. I personally find it more fun and exciting with how breaking into cars works now, gets my adrenaline going; what do you guys n gals think? I'm just thinking on perspective here as I know people want more interactive-ness aside from RP into robbery and other things as-well. Maybe even a way where if you decided to do a quicker smash and grab, it leaves evidence (Blood) behind for INV unit in PD to look into and etc.Radios: Change the radio so it doesn't work in water, I think the radio should short out if you run into water with it. And require you buy another one. Many of times, have I seen people jump off with a car into the water or do something unrealistic and proceeded to speak on a radio whilst fleeing. Or something along those lines, maybe having it as a chance thing to happen would be cool like every 2/5 chance. Make it the same for PD as-well.Durability for guns: Have it to where, after certain amounts of time you need to get your weapons repaired for like 1000 dollars. It's a thing for the police department, why not civilians? Or add some sort of cleaning object to clean the weapons periodically to add more immersion to a hand-held weapon. Edited August 17, 2021 by Amberlyn Noelle-Amos 5 Quote Link to comment Share on other sites More sharing options...
Kota Posted August 17, 2021 Report Share Posted August 17, 2021 +1 - Store robbery changes. It would def spice up the act of robbing a store. +1 - For the Radios, I find it very annoying people use them in the water as well. Especially underwater. +1 on the Gun durability. If PD does have to do it. Then for sure civs should too. Question is what about the crafted firearms. If everyone can't craft a certain gun how would they know how to repair it. Basically I would personally like If a group makes the gun they are the one that fixes or repairs it. Or can make cleaning kits for it.  3 Quote Link to comment Share on other sites More sharing options...
Yama Posted August 17, 2021 Report Share Posted August 17, 2021 On the radios discussion, if I can suggest adding a waterproof radio or allow radios to only work when wearing scuba gear. That way the LSFD Search & Rescue isn't prevented from coordinating during water rescues, or knocked off comms if the radios would be destroyed by water. 2 Quote Link to comment Share on other sites More sharing options...
dK_ Posted August 18, 2021 Report Share Posted August 18, 2021 +1 to all of these tbh Quote Link to comment Share on other sites More sharing options...
ZaxxYs Posted August 21, 2021 Report Share Posted August 21, 2021 On 8/17/2021 at 12:33 PM, Kota said: +1 - Store robbery changes. It would def spice up the act of robbing a store. +1 - For the Radios, I find it very annoying people use them in the water as well. Especially underwater. +1 on the Gun durability. If PD does have to do it. Then for sure civs should too. Question is what about the crafted firearms. If everyone can't craft a certain gun how would they know how to repair it. Basically I would personally like If a group makes the gun they are the one that fixes or repairs it. Or can make cleaning kits for it.  +1 for everything but the gun durability that is a -1 from me, let me explain why. Even tho what you suggest is a great idea of having the same people that craft it being able to repair it and clean it or being able to craft and sell the cleaning kits it just adds ANOTHER step for crims to go to and ANOTHER issue that they need to go through to get anything done. In my opinion what would happen is this: - PD gets their weapons jammed or broke because of the amount of bullets shot, they trash it, go back to the armory and grab a brand new one for 10 bucks. - Crims get their weapons jammed or broke because of the amount of bullets shot, they need to buy a cleaning kit, nobody is around atm, cant use the gun, need to buy another gun, another 50k.  2 Quote Link to comment Share on other sites More sharing options...
Randy Jones Posted August 21, 2021 Report Share Posted August 21, 2021 The cleaning kit idea is a good idea. Why not just add cleaning kits to gun stores/PD stores? Just because I have an AK-47 doesn't mean I clean it any different way then I would a 9mm handgun, there's just different steps to cleaning the bigger gun. The whole each group needs to be able to repair the weapons to me doesn't make a whole lot of sense imo. +1 for gun cleaning kits, -1 for the people who make the gun to provide cleaning kits/repair the guns themselves. Quote Link to comment Share on other sites More sharing options...
BlackMagic0 Posted August 21, 2021 Report Share Posted August 21, 2021 On 8/17/2021 at 2:32 PM, Yama said: On the radios discussion, if I can suggest adding a waterproof radio or allow radios to only work when wearing scuba gear. That way the LSFD Search & Rescue isn't prevented from coordinating during water rescues, or knocked off comms if the radios would be destroyed by water. The issue is not the radio item. You can make it waterproof. The issue is science.  Radio waves do not travel through electrical conductors well like salt water for example which surrounds our island state. Subs are literally cut off from all radio communication when submerged. They had to work around and develop completely new shit to get communication underwater to work. VLF, ELF, and then newer acoustic + radio hybrid systems. Obviously this is all realism talk. Idk how I feel about completely removing radios in water because of RP though. 1 Quote Link to comment Share on other sites More sharing options...
phvntom Posted August 21, 2021 Report Share Posted August 21, 2021 I had a longer, more intricate response to why durability is bad. But that main issue is as follows: If we add durability to one aspect of the economy/loot pool, everything else will need to have durability. Everything deteriorates. Food spoils, wood rots, metal rusts, beverages lose carbonation, medicine and drugs lose potency, and everything in between. Everyone stocking up on food, drinks, materials, weapon parts, weapons, and everything else will be gone. Everything will have purpose in the now. Obviously there will be scripts written for decreased degradation when stored in a storage system. People won't make twenty-five of one item. They'll make them based on demand/deals of the day. The materials will be sat on until they reach a certain level of durability and then be molded into an item. There is a positive to that, but as of right now the negatives of no durability aren't that glaring. It is a WHOLE system that needs to be built around our current inventory system, current economy, and the loot pool. It will have to be implemented and then regularly reported whether or not it's too fast or too slow of degradation. I believe for a durability system to be implemented, there will need to be a whole restructuring of the economy. I have no idea what is planned, what is being worked on, and what has been scrapped but somewhere down the road, some sort of wipe/economy overhaul will be needed to implement certain community suggestions/new features.   2 Quote Link to comment Share on other sites More sharing options...
vDrop Posted August 22, 2021 Report Share Posted August 22, 2021 LOVE the idea of Food Spoiling @phvntom! Forces people to stop hording them lol and forces more interaction with shop owners that are actively making food for people. Quote Link to comment Share on other sites More sharing options...
vDrop Posted August 22, 2021 Report Share Posted August 22, 2021 +1 to all of the original post. Quote Link to comment Share on other sites More sharing options...
Erwin Posted August 23, 2021 Report Share Posted August 23, 2021 15 hours ago, vDrop said: LOVE the idea of Food Spoiling @phvntom! Forces people to stop hording them lol and forces more interaction with shop owners that are actively making food for people. I understand this but at the same time, like the only place open 99% of the time is Burgershot. But even as I type this Panda is open, but rarely is there more then one shop open and sometimes burgershot can be open for like 2 minutes before closing. Quote Link to comment Share on other sites More sharing options...
vDrop Posted August 23, 2021 Report Share Posted August 23, 2021 5 hours ago, Nesbit said: I understand this but at the same time, like the only place open 99% of the time is Burgershot. But even as I type this Panda is open, but rarely is there more then one shop open and sometimes burgershot can be open for like 2 minutes before closing. Then you of general stores to go to. lol Quote Link to comment Share on other sites More sharing options...
Kota Posted August 23, 2021 Report Share Posted August 23, 2021 Mojito Inn I know is open Tuesdays, Fridays and Sundays for like 6 hours straight. Burgershot is open daily it seems. And Tonys seems open very often as well. I know some don't always open at the same time as to not take away business from each other. Some are not as well staffed to be open at all times. That will improve with time. But that being said. Food Spoilage is more for these restaurants to be able to be open daily cuz without it people stock up and don't come back for a while. And if no one is coming in your doors why sit there for hours open. So I 100 percent support the idea of spoilage in food. I have been very vocal on the forums about this many times. Quote Link to comment Share on other sites More sharing options...
Yama Posted August 23, 2021 Report Share Posted August 23, 2021 On 8/21/2021 at 1:46 PM, BlackMagic0 said: The issue is not the radio item. You can make it waterproof. The issue is science.  Radio waves do not travel through electrical conductors well like salt water for example which surrounds our island state. Subs are literally cut off from all radio communication when submerged. They had to work around and develop completely new shit to get communication underwater to work. VLF, ELF, and then newer acoustic + radio hybrid systems. Obviously this is all realism talk. Idk how I feel about completely removing radios in water because of RP though. That's very interesting, I had no idea that it was such a technological feat! Then I will change my request to only prevent our radios from "breaking" when going under water, yes we could just keep spares, but waterproofing as you say, isn't unrealistic. Now that I know the science, I think that adding that realism of no radio when submerged could introduce an interesting dynamic if that's something possible to implement. 2 Quote Link to comment Share on other sites More sharing options...
Samantha Hatfield Posted August 24, 2021 Author Report Share Posted August 24, 2021 On 8/21/2021 at 1:54 PM, Randy Jones said: The cleaning kit idea is a good idea. Why not just add cleaning kits to gun stores/PD stores? Just because I have an AK-47 doesn't mean I clean it any different way then I would a 9mm handgun, there's just different steps to cleaning the bigger gun. The whole each group needs to be able to repair the weapons to me doesn't make a whole lot of sense imo. +1 for gun cleaning kits, -1 for the people who make the gun to provide cleaning kits/repair the guns themselves. Appreciate all response those far for these changes; Would like to point something out for the cleaning for guns. It would be nice to see some interactiveness with cleaning a gun instead of just the click of "Clean Gun". Maybe having it be like the lock-pick process where you have to hit the button on the green blob would make it more interesting. The bigger the gun, the more blobs you need to hit like lock-picking to properly clean it, because bigger guns require more steps. Quote Link to comment Share on other sites More sharing options...
Yama Posted August 24, 2021 Report Share Posted August 24, 2021 30 minutes ago, Amberlyn Noelle-Amos said: Appreciate all response those far for these changes; Would like to point something out for the cleaning for guns. It would be nice to see some interactiveness with cleaning a gun instead of just the click of "Clean Gun". Maybe having it be like the lock-pick process where you have to hit the button on the green blob would make it more interesting. The bigger the gun, the more blobs you need to hit like lock-picking to properly clean it, because bigger guns require more steps. That would be neat. Perhaps a Gunsmith in the Ammu-Nation shops for guns that break when people forget to keep up on the maintenance? Quote Link to comment Share on other sites More sharing options...
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