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The Future of Badlands Roleplay


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In general, would you like to see more strict rules regarding roleplay requirements?  

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A little addition to this conversation even this might not even belong here anymore. But can we have some kind of rule for that, when you full on crash your car in a police chase or flip it on the roof, that you're not allowed to use GTA mechanics to turn it back on the wheels? I mean, I find it a little bit silly that you crash your car going +60mph and land it on the roof, then just A & D it back on the wheels and keep on going. I know it's probably pretty hard to prevent people from doing it because it simply is GTA mechanic but.. we are playing on a RP server so I think we should have some sense of realism in those situations.

Edited by yNzx_
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At this moment in time, criminals cant do anything on the sever other than, sell drugs and wait for a cop to stop us. we criminals have our hands tied, we cant do nothing, we need to beable to rob, where you tell someone to put their hands up and you can actaully take money from their wallet we really need that, people would rather get shot in the face then to rp a situation of being robbed, at this point i havn't done anything criminal wise in like 2 weeks now, all i have done is done, gold and peaches to make money, for what exactly i don't know a new 200k car or a 10mil house, not sure what im doing it for but im doing it becuase i dont want to see the sever die or something, anyways at this moment i can't say what the future holds or whats coming but i will say if its staying like this looks like i will have to find a new place to stay. *update* found out today that if you are in a police chase and you hit a cop car thats vdm? not understanding that please explain. thanks! And a portion of the criminal community are talking about changing servers as at the moment the criminals feel like we cant do anything due to lack of fear of life and fail rp

Thanks,

Zee Bruh

Edited by Bobjimjoe Jackson
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1 hour ago, yNzx_ said:

A little addition to this conversation even this might not even belong here anymore. But can we have some kind of rule for that, when you full on crash your car in a police chase or flip it on the roof, that you're not allowed to use GTA mechanics to turn it back on the wheels?

This is something I would like to do, but it's something that would need to be enforced mechanically, rather than with a rule.

21 minutes ago, Bobjimjoe Jackson said:

At this moment in time, criminals cant do anything on the sever other than, sell drugs and wait for a cop to stop us. we criminals have our hands tied, we cant do nothing, we need to beable to rob, where you tell someone to put their hands up and you can actaully take money from their wallet we really need that, people would rather get shot in the face then to rp a situation of being robbed, at this point i havn't done anything criminal wise in like 2 weeks now, all i have done is done, gold and peaches to make money, for what exactly i don't know a new 200k car or a 10mil house, not sure what im doing it for but im doing it becuase i dont want to see the sever die or something, anyways at this moment i can't say what the future holds or whats coming but i will say if its staying like this looks like i will have to find a new place to stay. *update* found out today that if you are in a police chase and you hit a cop car thats vdm? not understanding that please explain. thanks! And a portion of the criminal community are talking about changing servers as at the moment the criminals feel like we cant do anything due to lack of fear of life and fail rp

Thanks,

Zee Bruh

The issue with criminal activities like what you're requesting is that more often than not, it detracts from RP more than it adds. Robberies are a perfect example. They usually offer minimal RP (put your hands up, give me your money), and end one of two ways:

  • Don't give them your money, get shot
  • Give them your money, probably get shot anyways

Even our store robberies turn into shootouts more often than negotiations. It's for this reason we will likely never add a mechanic to rob individual players, or much else that feeds this "thug" style of gameplay.

We've got a different approach in mind. Rather than adding illegal activities that encourage lazy, thug style roleplay (ie: robberies, chop shop, etc), we're going to be adding much more mechanically complex features that encourage more "organized" crime. Businesses and dirty money will play a large role in this.

That said, we're taking our time to think these things out properly. It's not something that will be done overnight, so if you're looking for some sort of quick fix for your criminal needs, another server probably is best for you. What we don't want to do is turn the server into "cops and robbers" because a few people got bored and decided that harassing the police is a fun thing to do.

 

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On 10/22/2017 at 8:44 PM, yNzx_ said:

I don't know if someone already suggested this, but what if we have something like "green zones" where it is against the rules to use a weapon. Like, Legion Square, car dealerships (garages) and some other places. That would not be that realistic tho but I mean, who uses a gun in the middle of the day, in the highest populated area of the city? That's why I think that it might be good idea to have some places as "safe zones".

Just throwing out some ideas.

 

On 10/23/2017 at 11:35 AM, Muroko said:

i really like this idea and i bet they could even do something about it to literally enforce it. like in those areas you couldn't equip a weapon or punch a person, like in prison. Social District

This is one of those things that sounds great in theory, but usually doesn't end up working out. People will try to use it to their advantage (especially if we enforce it with code), and it'll end up causing more drama than it's worth. This happened a lot in Arma.

We're adding in some mechanics that will hopefully result in an overall reduction in gun violence and reckless driving, so we'll see what happens.

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1 hour ago, Bobjimjoe Jackson said:

At this moment in time, criminals cant do anything on the sever other than, sell drugs and wait for a cop to stop us. we criminals have our hands tied, we cant do nothing, we need to beable to rob, where you tell someone to put their hands up and you can actaully take money from their wallet we really need that, people would rather get shot in the face then to rp a situation of being robbed, at this point i havn't done anything criminal wise in like 2 weeks now, all i have done is done, gold and peaches to make money, for what exactly i don't know a new 200k car or a 10mil house, not sure what im doing it for but im doing it becuase i dont want to see the sever die or something, anyways at this moment i can't say what the future holds or whats coming but i will say if its staying like this looks like i will have to find a new place to stay. *update* found out today that if you are in a police chase and you hit a cop car thats vdm? not understanding that please explain. thanks! And a portion of the criminal community are talking about changing servers as at the moment the criminals feel like we cant do anything due to lack of fear of life and fail rp

Thanks,

Zee Bruh

Message me. I have some really good rp and a couple of friends who actually rp on the server if you're interested in being featured in some of my scenarios.

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4 hours ago, Bobjimjoe Jackson said:

*update* found out today that if you are in a police chase and you hit a cop car thats vdm?

I think that you mean the talk that was going on discord about ramming with vehicles. I guess we will need some clarification from admins about the topic, but probably they will fill us up way more when the next release is out. At the time, if you are been chased by police you are free to bump into their cars if you have to. VDM =>" Do not use your vehicle as a weapon. The only time you may run someone over is if they are in your direct driving path and shooting at you, and hitting them is unavoidable. "

A bit on those line. I'm wondering if the new rules will also control a bit the way out of control driving like taking huge jumps. I'm my opinion those should be fine as long as the area is empty and doesn't disturb others. But under other circumstances, like been in a crowded area, been chased by police, and such, could be limited. And by huge jumps, I don't going airborne at low altitude, that happens with small slopes at high speed. I meant those in where you go quite high in the air, several stores high, and hit the floor so hard, any real car and driver would be crashed upon impact.

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On 10/26/2017 at 12:08 AM, Tomas García said:

I think that you mean the talk that was going on discord about ramming with vehicles. I guess we will need some clarification from admins about the topic, but probably they will fill us up way more when the next release is out. At the time, if you are been chased by police you are free to bump into their cars if you have to. VDM =>" Do not use your vehicle as a weapon. The only time you may run someone over is if they are in your direct driving path and shooting at you, and hitting them is unavoidable. "

A bit on those line. I'm wondering if the new rules will also control a bit the way out of control driving like taking huge jumps. I'm my opinion those should be fine as long as the area is empty and doesn't disturb others. But under other circumstances, like been in a crowded area, been chased by police, and such, could be limited. And by huge jumps, I don't going airborne at low altitude, that happens with small slopes at high speed. I meant those in where you go quite high in the air, several stores high, and hit the floor so hard, any real car and driver would be crashed upon impact.

Part of the concern regarding police chases is being worked on by osk and myself. The end goal is to get vehicles in a position where you are taking substantial damage for reckless operation of a vehicle. Its easier to handle this with game mechanics compared to fielding reports if it were just a rule.

There has been some solid feedback in here and we will be taking it into account for upcoming changes. We want to remain an open community for RPers of all skill levels to join but also enable experienced players to have a good time as well. I appreciate everyone who stayed on topic to help us see your perspective. Some of the upcoming patches will feature in game mechanics to facilitate cleaner game play. 

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There's an easy way to make reckless driving more rare.

Stop letting everyone be able to use repair kits. Set up the towtruck job, make it so mechanics are the only ones able to use the repair kits. Turn up the damage accrual on vehicles. If someone crashes their car, they have to call a mechanic to tow their car and and repair it.

You'll get benefits of having more RP situations develop where the player has to interact with the mechanic, and you'll have less reckless driving. This should also apply to cop cars and EMS.

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On 10/30/2017 at 3:43 PM, BrandonM said:

There's an easy way to make reckless driving more rare.

Stop letting everyone be able to use repair kits. Set up the towtruck job, make it so mechanics are the only ones able to use the repair kits. Turn up the damage accrual on vehicles. If someone crashes their car, they have to call a mechanic to tow their car and and repair it.

You'll get benefits of having more RP situations develop where the player has to interact with the mechanic, and you'll have less reckless driving. This should also apply to cop cars and EMS.

I think you need to spend some more time on EMS duty before suggesting something like that. 

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Just now, BrandonM said:

I've already requested that Osk remove me from EMS, but I appreciate your concern.

Probably a good idea, because the last thing the EMTs need is to wait for a mechanic (if any on duty at all) just so they can do their job.

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9 minutes ago, BrandonM said:

You have your opinion, I have mine. No need to take it personally.

I prefer realism, you apparently dont. It's all good, I was just voicing my suggestions.

nothing personal, but for real, put some hours into being a medic and you will understand why that suggestion is bad

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  • 2 weeks later...

So, I haven't Posted on the forums in quite a while, and frankly, haven't been following much of anything on them. The recent updates with the server are great. I still enjoy my time spent on BL, but I also don't. 

Everyone in the GTA RP community goes through the standard 'woes' as I like to call them. One for instance is noticing that the same people RP together, exclusively. It's a problem, yes. Will it die off, yes. No need to worry there. I am currently in that bracket. I basically just do illegal gathering to risk getting jail-time for character reasons, on top of trying to sell to create RP scenes.

VVVVV But, TO THE POINT VVVVV

The next issue is more in line with this whole Thread. NLR, VYL, rules are good and all but not needed. Most come here to Roleplay.

Do just that. 

I finally got the courage to actually post a vague ad on Twitter about selling illegal stuff, and was then met with a gun in my face by my first buyer. Great, I thought. But instead, played along. ROLE-PLAYED. Gave them the drugs and money I had on my person. Was only mildly sarcastic. But honest. Good experience, all in all. Left a bad taste in my mouth, and the character's. There were holes in the team's plot I could have capitalized on, but decided to be complacent. 

My $.02 is just Roleplay. Do what you came to the server to do. If you came to be a macho dingus, well that sucks, but that's you and you will soon be out of the server for misconduct. Badlands has so much potential for great crime, civilian, and Workforce roleplay that every other server I join to try out is instantly NOT FUN, because the jobs are boring. There is a sense of individualism when playing on this server that I can't explain. 

My player number is 3 digits, and holds little merit but it shows that since starting out on this server so early, I haven't found a better place. 

\rant. 

PS. If anyone is interested in discussing scenes/scenarios/story-lines please PM me, and we can chat in Discord. 

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Maybe an AOP 1 day out of the week. For maybe a couple hours the city, or Blaine County is the AOP or mapwide if enough cops are on. Everyone rps their own scenarios in the AOP some high priority and some just a few traffic stops and what not. Could do some good. Probably not something you guys wanna do. 

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  • 2 weeks later...

If you add something like special place or Mafia groups Its very Exciting for new Players And even old members . First time That I came to Badlands I thought There is alot of gangs gropus  but Now I see most of them are Unactive.  

-I dont know How can I write  my mean here   but if there was some category for the gangs  groups Most of the player will not leave their Gang role . 

 

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Hello guys, I'm new around here and didn't read all of your replies but wanted to post my vision of a well balanced and kind RolePLay environment.

 

The first thing I put into consideration is the fact that we all are here to have fun and disregarding the play style we want to have there are common factors that can easily turn this great game into something boring, I think all of you could agree if you just played in singleplayer and GTA:Online long enough to experiment this and it is: traveling.

 

Doing the same trip once and once again all across the whole state turns the game monotonous and tiring but besides this, when it comes to RolePlay, you can notice that many times you accidentaly end up on foot in the middle of nowhere, maybe because you respawned after a game crash or your car engine stalled because an accident that is not related to your skills/behaviors while driving.

 

Said this, I think that when it comes to hardcore roleplaying there are lot of things that can go wrong and mess up things leading players to get involved in stressing and frustrating situations, I'm totally in favor of the police roleplaying when they pull you over and I even like the fact that we can go to jail and end up in the Bolingbroke Penitentiary but neither any of these situations should lead a player to have a bad time playing because this is still a game.

 

I think we need to encourage proper roleplaying habits while still be nice and above everything FUN! Sometimes we should be able to step a bit out of the absolute realism and be able to just make some jokes like mixing up a bit the roleplaying with the game itself without being afraid of breaking a "fail to RP" rule. Let's be honest, the game mechanics by its own does not allow to many other interactions than the ones you can imagine (besides now the emotes brings a lot more for it)

 

I've been looking for a kind community to get involved with for a while and I feel here I can have a good balance between strict server rules to gran a peaceful environment foe everyone while still being able to just interact with other players in the way that fits better for every situation without getting warnings everytime you do anything that is not "roleplay related".

 

Also I think the fact that we don't have a lot of players to be always able to call for a taxi, some times if you can't get a player to pick you up after a game crash or engine stalling it becomes frustrating and the only way to sort it out is by breaking the "realistic roleplay" a little bit and find a way to transport yourself back to the city by any means.

 

Regards everyone.

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  • 2 weeks later...

I can't remember if Power Gaming rule was discussed in this thread, but what are your thoughts about it?

Basically, you can't do anything that you couldn't do IRL even the game mechanics allows you to do it. 

Just a thought.

Edited by Johan | ynzx_
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7 hours ago, Johan | ynzx_ said:

I can't remember if Power Gaming rule was discussed in this thread, but what are your thoughts about it?

Basically, you can't do anything that you couldn't do IRL even the game mechanics allows you to do it. 

Just a thought.

The "disruptive behavior" rule encompasses this. We don't want to add a true "power gaming" rule because at the end of the day this is a game and the objective is to have fun, not to simulate real life as realistically as possible.

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Power gaming dosn't need to be a rule, cause its hard to spot unless they admit to it.

Powergaming (or power gaming) is a style of interacting with games or game-like systems, particularly video games, boardgames, and role-playing games, with the aim of maximising progress towards a specific goal, to the exclusion of other considerations such as storytelling, atmosphere and camaraderie 

So this is when you see a man baby (bald, blue jeans, checker shoes) standing in weed field not moving or saying anything. Grinding money before having any character development or RP. Should it be bannable..... Eh ... Just really frowned upon. 

I was in favor of a daily, server cycle, or Hourly hard limit to the amount of drugs one person can harvest and sell. Thus limiting the amount of Power gaming one can do. Also adding cost to drugs, right now it costs nothing to become a drug kingpin... this is bad. It encourages people to come and grind drugs with no RP. But if it cost money to pick and process weed, now were talking. You cant just come into the server and fill a Panto with weed. It would cost a couple grand to get that much. Also they can increase the payout at that point for compensation for investment. Every other job requires you to buy something to complete a task. Repair man, EMS, Police, Meth, taxi, delivery driver, fishing, trucking. So why not weed & Meth? 

Make it cost say $20 per plant picked and $10 per bag to process. Increase payout by $30. So you don't lose any money you just have to have some to invest in it. With that and a daily/hourly limit, Bam no more day 1 power gamers endlessly grinding weed. A truck load of 200 plants would run you 4K, plus then processing it for another 2K. You make that money back, but you cant do another load for an hr or so. GO RP NOW.......  

 

Also side note, add same thing to Ephedrine, Not only make it cost $30 per pill (increase payout of meth by $30 as compensation for investment), Also put a limit to how much Ephedrine you can buy and Meth you can sell in a given set time frame. I see way too many people coming on during the off hours when they are less likely to see cops, Or trying to rob a store to see if there are cops on. Just to cook and sell, this is still Power Gaming. But with a limit on the amount of units one can sell in a given time frame it would help combat the power gaming that happens every day. 

Edited by Merr Kahn
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