Gambino Posted July 7, 2018 Report Share Posted July 7, 2018 3 minutes ago, NixonJones said: Sorry, have you read the part of "You'll still be able to restrict the player's movement" for cases like those? Irrelevant. If the default arrest allows for freedom to move, and the scene kicks off, its extremely disadvantageous for the officers involved. Link to comment Share on other sites More sharing options...
TiLLeR Posted July 7, 2018 Report Share Posted July 7, 2018 Nixon, it's not that people don't understand you. They either don't agree with you or, as speed said, have the experience that people take advantage of that state. It's not going to happen. Link to comment Share on other sites More sharing options...
SgtMiami Posted July 7, 2018 Author Report Share Posted July 7, 2018 10 minutes ago, Gambino said: If the default arrest allows for freedom to move, and the scene kicks off, its extremely disadvantageous for the officers involved. Wouldn't that happen in real life? Wouldn't the restrained suspect walk away if he had the chance to? Anyways it's over the Chief spoke. Link to comment Share on other sites More sharing options...
Gambino Posted July 7, 2018 Report Share Posted July 7, 2018 1 minute ago, NixonJones said: Wouldn't that happen in real life? Wouldn't the restrained suspect walk away if he had the chance to? Anyways it's over the Chief spoke. Link to comment Share on other sites More sharing options...
Josh Posted July 8, 2018 Report Share Posted July 8, 2018 11 hours ago, Merr Khan said: I have been releasing the shackles a lot more now, due to the "put in vehicle" not working for so long. I liked the RP I get out of letting the suspect chose whether or not to cooperate after being arrested, and letting them walk to the car, and into the jail cell they want. Maybe this server is ready for that level of trust. I mean really what can they do after being cuff'd and un-shackled, walk very slowly..... if they give you trouble then you shackle their legs, makes sense. And would help with immersions a little bit too.  So the thought I had is, if you cuff them from "hands up" it would be default un-shackled, cause the suspect is already showing some cooperation. But if they are handcuffed from the menu, say on the ground after being tased, it's shackles them too.   hmmm... sounds to me like someone is trying to RP and not limit themselves by server mechanics... the more server side mechanics available the harder it is to have an interactive experience. I think what Merr is saying is a great way to look at it... think outside of the box during your interactions and try to be creative when it comes to items that are not in the game... if you can complete a whole interaction without saying a word then it limits your creativeness i feel. Link to comment Share on other sites More sharing options...
SgtMiami Posted July 8, 2018 Author Report Share Posted July 8, 2018 22 minutes ago, Gambino said: No need for a reply like that, I'm chill. No one is attacking each other here. Link to comment Share on other sites More sharing options...
Gambino Posted July 8, 2018 Report Share Posted July 8, 2018 2 minutes ago, NixonJones said: No need for a reply like that, I'm chill. No one is attacking each other here. k Link to comment Share on other sites More sharing options...
SgtMiami Posted July 8, 2018 Author Report Share Posted July 8, 2018 We are having a discussion, no need for trolls or gifs demeaning someone else's perspective. I would ask for you to delete that comment please. As I said, no one is attacking no one here, no need for that. Don't encourage it. Link to comment Share on other sites More sharing options...
Gambino Posted July 8, 2018 Report Share Posted July 8, 2018 Just now, NixonJones said: We are having a discussion, no need for trolls or gifs demeaning someone else's perspective. I would ask for you to delete that comment please. As I said, no one is attacking no one here, no need for that. Don't encourage it. ok Link to comment Share on other sites More sharing options...
TiLLeR Posted July 8, 2018 Report Share Posted July 8, 2018 Quote the more server side mechanics available the harder it is to have an interactive experience. Server side mechanics are mostly there to provide balance b/c this is really a game and we are trying to build an RP experience off it. 1 Link to comment Share on other sites More sharing options...
SgtMiami Posted July 8, 2018 Author Report Share Posted July 8, 2018 Sorry boys we tried Link to comment Share on other sites More sharing options...
Chase McCane (Fludiddy) Posted July 8, 2018 Report Share Posted July 8, 2018 How I see it, if you want to have people not automatically shackled when cuffed then go the extra step and automatically do it for yourself. I see both sides of this. But for the most part, the more disruptive people, are the ones that always seem to have friends to either kidnap you or pick up their buddy (which come on, how does that offer up any kind of RP?). I'm all for immersion but I think sometimes you just have to use the tools that we have and be more creative with them if that's the experience you want out of them. Link to comment Share on other sites More sharing options...
SgtMiami Posted July 8, 2018 Author Report Share Posted July 8, 2018 Some people don't understand what I'm trying to have here, and those that don't, haven't had the experience of being a cop and don't know what our controls are. The main point of my suggestion is so that there are no weird glitchy animation when you instantly handcuff someone (ex. suspect teleports 3 feet onto the air and falls down like a block of ice). The reason why I'm suggesting this, is so that our roleplay looks as clean and mainly, as realistic as it can be. I understand this shouldn't be done because of menu lag that some people encounter, and I fully get that. This topic can be closed if keeps on bringing confusion to the community. Link to comment Share on other sites More sharing options...
Storrent Posted July 8, 2018 Report Share Posted July 8, 2018 I thought this was settled already? Lock this thing up and call it a day. 1 Link to comment Share on other sites More sharing options...
Bob Dangle Posted July 8, 2018 Report Share Posted July 8, 2018 Closing this since this has been answered. 2 Link to comment Share on other sites More sharing options...
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