Storrent Posted July 16, 2018 Report Share Posted July 16, 2018 As it stands, there are two current states of "healthiness": Perfectly healthy and limping. You begin limping once revived by EMS, regardless of injury. I'm not asking for an in-depth injury system, because it's unnecessary. What we need is more dynamics that tie into the current health bar. Right now, you can be on 1% HP, and still be running around, fit as a fiddle, and just shove some nondescript Pills down your gullet to restore that HP to full, no repercussions. What I'm proposing is this: Remove the limp from being revived, and move it to whenever you're below 50% health (numbers subject to change in QA testing). Don't let pills take you above this threshold, and require a hospital visit to get you fine again. Being revived by EMS will put you at/below this threshold, so you're still limping when you're revived. (Also, let us get treatment at Mount Zonah pls) 1 Quote Link to comment Share on other sites More sharing options...
r3v0Lt55 Posted July 16, 2018 Report Share Posted July 16, 2018 Another thread very similar to this idea. Quote Link to comment Share on other sites More sharing options...
Storrent Posted July 16, 2018 Author Report Share Posted July 16, 2018 4 minutes ago, r3v0Lt55 said: Another thread very similar to this idea. The "pills" idea was an afterthought, the main idea of the thread was the limping aspect. Quote Link to comment Share on other sites More sharing options...
vDrop Posted July 16, 2018 Report Share Posted July 16, 2018 I'll like the idea if you shorten your damn signature =/Â (I liked it anyways - good idea)Â 1 Quote Link to comment Share on other sites More sharing options...
Storrent Posted July 16, 2018 Author Report Share Posted July 16, 2018 1 minute ago, Drop said: I'll like the idea if you shorten your damn signature =/Â (I liked it anyways - good idea)Â Collapse the quote or hide it altogether, mate Also, thank you for the support 1 Quote Link to comment Share on other sites More sharing options...
Serena Posted July 16, 2018 Report Share Posted July 16, 2018 Idk if I want to come into the city and have to always visit a hospital, because I know I am never at 100% when I get in or use my closet to change clothes. Quote Link to comment Share on other sites More sharing options...
Storrent Posted July 17, 2018 Author Report Share Posted July 17, 2018 3 hours ago, Serena said: Idk if I want to come into the city and have to always visit a hospital, because I know I am never at 100% when I get in or use my closet to change clothes. Sounds like a bug to me, better report that Quote Link to comment Share on other sites More sharing options...
Ringo Posted July 19, 2018 Report Share Posted July 19, 2018 Seems like a neat idea from the RP perspective but suffers from the issue that it would be extremely annoying in a lot (not all) situations to be limping constantly with no way to heal outside of the hospital. Quote Link to comment Share on other sites More sharing options...
Gambino Posted July 19, 2018 Report Share Posted July 19, 2018 From an EMS and civilian perspective I like this a lot, It enforces value of life to be valued more. 3 Quote Link to comment Share on other sites More sharing options...
TheD3vilDog Posted July 19, 2018 Report Share Posted July 19, 2018 More damage from impactful crashes/activities, I had one crash yesterday that would of killed me instantly...def speeding on back road, flew through windshield and skid across the road, I walked away with 10% of my life taken away. Just an afterthought on the main aspect of the post. 1 Quote Link to comment Share on other sites More sharing options...
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