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Backpacks and Parachute Packs


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Imo it is enough that you have 60kg space in your pockets. Because that is already really unrealistic, maybe if you had like 10kg default space in pockets and then if you want to get more you have to buy a backbag and with that you can get the full 60kg, but that would need so many changes so I don’t see point in waisitn time on that tho.

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6 hours ago, Drop said:

Definitely agree, if Heist Bags, or Back Packs are available, "slight" character movement should be effected, think 40% is a bit high, but I'm not even sure what 40% would be even mean, lol 

You get 100% more storage but think 40 % loss would be to crazy? It’s totally fine. It’s like - if you don’t like being slow don’t get one. 

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14 hours ago, Johan | ynzx_ said:

Imo it is enough that you have 60kg space in your pockets. Because that is already really unrealistic, maybe if you had like 10kg default space in pockets and then if you want to get more you have to buy a backbag and with that you can get the full 60kg, but that would need so many changes so I don’t see point in waisitn time on that tho.

This quote makes my post obsolete, great point.  

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8 hours ago, G0DR4TH said:

You get 100% more storage but think 40 % loss would be to crazy? It’s totally fine. It’s like - if you don’t like being slow don’t get one. 

Sorry you didn't agree. Appreciate your feedback. 

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1 hour ago, Anton said:

how about 10kg default capacity. 60kg and no running with backpack? so backpack would add the 50kg and disable running. no one should be running with 60kg weight

Exactly what I tried to say and now that I think about it, it would be actually really nice and more realistic idea than running around with 60kg of kebab in ur pockets :D

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The issue with reducing default carry capacity is potentially interfering with police work, since officers have to carry a lot more on them than citizens (GSR kits, medkits, pills, repair kits) and the trunks can only store so much and heavily reduce convenience, especially if your vehicle is out of reach or destroyed. I feel like this is a case of gameplay having to come before realism for the sake of convenience

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9 hours ago, Storrent said:

The issue with reducing default carry capacity is potentially interfering with police work, since officers have to carry a lot more on them than citizens (GSR kits, medkits, pills, repair kits) and the trunks can only store so much and heavily reduce convenience, especially if your vehicle is out of reach or destroyed. I feel like this is a case of gameplay having to come before realism for the sake of convenience

Or when you go on duty, you get - let’s say 10kg more carry capasity in your duty-belt. Just throwing out ideas. And like Anton said, you don’t HAVE TO. Most of that stuff you mentioined could easily be carried in the trunk. 

 

Only problem I see with this is those harvesting jobs that we have. And even that really isn’t a problem because you can just carry a backpack when you go to do gold runs. 

 

But I can’t believe this being added because then Serpico wasted a lot of time on coding the gym, unless it get’s some kind of different use.

Edited by Johan | ynzx_
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