Popular Post Kilo Posted July 4, 2018 Popular Post Report Share Posted July 4, 2018 Dont know if possible but heres a suggestion. After committing a crime Ex: shooting a guy selling peaches ,theres a % chance of you leaving evidence behind (in the form of maybe a bag) with maybe your plate info or something like that. You would be able to destroy the bag but it would take like 45 secs or so. If you fail to do so then wen the police show up , they could use that information / evidence against you. Would add to some cool rp on both sides . Im always annoyed "as a cop" about the lack of evidence on certain scenes wen we clearly dont have like a csi team. Plz share your thoughts (Good or bad  ) thank you-Kilo Woods 14 Quote Link to comment Share on other sites More sharing options...
Merr Khan Posted July 4, 2018 Report Share Posted July 4, 2018 (edited) What I have seen in other cities, is weapons having serial #'s, and when you shoot it, it leaves bullet casings on the ground. Since we cant dig the bullets out of a bodies or the ground (like IRL), these casings would have the serial # on them, to simulate getting a ballistic report from a slug pulled from a victim, or a finger print off a casing. If you happen to find the person with the matching gun serial # then bam, case closed. Were there otherwise would previously be no case at all.  I am in favor of any mechanic that helps hold players accountable for their actions.   However I have not seen a "Disable evidence", mechanic before. But nothing our great Dev team couldn't whip up. This could be interesting, they could either: 1: Flee fast and take a chance of getting caught later if the cops do their job right. or 2: They can take a chance at getting caught at the scene of the crime, trying to cover up their tracks.  Both options also make the chance of not getting caught possible too. Edited July 4, 2018 by Merr Khan 6 Quote Link to comment Share on other sites More sharing options...
vDrop Posted July 4, 2018 Report Share Posted July 4, 2018 You both killed it. Definitely support both. Quote Link to comment Share on other sites More sharing options...
Chase McCane (Fludiddy) Posted July 5, 2018 Report Share Posted July 5, 2018 Love the idea! Quote Link to comment Share on other sites More sharing options...
speed Posted July 6, 2018 Report Share Posted July 6, 2018 This is something Iâve wanted to do for a while. Itâll likely be added in the future. 8 1 Quote Link to comment Share on other sites More sharing options...
Kilo Posted October 18, 2018 Author Report Share Posted October 18, 2018 I know yall are busy lately but is this still a possibility or has it been shelved?? Asking out of curiousity  1 Quote Link to comment Share on other sites More sharing options...
Victor Lee Posted October 18, 2018 Report Share Posted October 18, 2018 Love the ideas. Think it would take a bit of coding to get it implemented though. Quote Link to comment Share on other sites More sharing options...
speed Posted October 18, 2018 Report Share Posted October 18, 2018 7 hours ago, Kilo said: I know yall are busy lately but is this still a possibility or has it been shelved?? Asking out of curiousity  Not shelved. Just part of a long list of things weâd like to do. 4 Quote Link to comment Share on other sites More sharing options...
vDrop Posted October 18, 2018 Report Share Posted October 18, 2018 That is awesome to hear! Looking forward to it. Quote Link to comment Share on other sites More sharing options...
Chase McCane (Fludiddy) Posted October 19, 2018 Report Share Posted October 19, 2018 It would also be nice if crafted items (especially wine) had some kind of identifier so if they are stolen it can be proved. We've had a lot of instances of people stealing wine and unable to recover because we didn't witness such activity. My thinking is that if a business is making their own wine they would label it as such in the process. Quote Link to comment Share on other sites More sharing options...
Kevin Ross Posted January 15, 2020 Report Share Posted January 15, 2020 Bump, Id like to see a little bit of CSI in 2.0 if possible. Quote Link to comment Share on other sites More sharing options...
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