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DEATH


brody
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We need to add a death RP notion to the server. If you get shot in the head YOU ARE DEAD and EMS shouldn't be able to heal you from that. Death needs to be a thing as it adds way more value to your life people wont start gun fights so easily if theres a chance they will certainly lose all their assets. 

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3 minutes ago, Biggs said:

I don't think this will work here not unless badlandrp decided to go whitelisting, with so many random groups and new people joining daily it could turn very quickly into chaos.

- Biggs

Why not? People SHOULD die, it's annoying that you can always get revenge killed.

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Let me explain this to you, when you say DEATH, do you mean a character that really dies? You are not allowed to kill anyone's else character, that person who owns their character decides that not you who come to him and say "I shot you in the head you DIE NOW!". 

The only real death we have in the city which is not real death really, when you re-spawn, when you re-spawn you forget what happened the whole day and start anew. 

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1 minute ago, Fox White said:

 

The onlyreal death we have in the city which is not real death really, when you re-spawn, when you re-spawn you forget what happened the whole day and start anew. 

That's exactly what I mean, NLR(New Life Rule) should work in a way that if your character is damaged in such a way that in real life he/she WOULD be dead they should be forced to respawn and forget everything that happened in their past life.

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@brody I'm with you with people valuing their life a little more. And hope that in a future when things in the server are more worked up something alike gets added. But at the moment seems like they need to tune up many other things before focusing on that one.

The thing I don't agree with is to die just because you got shot in the head. RP wise would make sense, but now you need to picture this... You are somewhere like Legion square, a fight starts and you go down because of a stray bullet. Would you like your character to die? As things are you still can RP valuing your life if you want by running away as soon as a fight starts, no need to have a hard rule that can kill your character. Also RPwise, and this no longer applies to GTARP only, each one is owner of their characters and should be able to choose when they die and in some case even when they take damage.

Just now, brody said:

Why not? People SHOULD die, it's annoying that you can always get revenge killed.

And about that, if that's the issue, maybe what you want is a thing closer to a NLR (new life rule) that could say that if you go down after getting up you can't go back to get revenge. And I think something alike might be needed. As EMS I have seen players get back to action even before my emote of healing is over.... and come on, if someone is down and need EMS is because they passed out, some small RP of chilling after getting up should be done.

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Just now, Biggs said:

well you could always call the police, but if your characters life style is that of a criminal maybe you should join/start a gang or hire security to keep you safe?

- Biggs

 

I don't think you understand what I'm getting at.

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Just now, brody said:

That's exactly what I mean, NLR(New Life Rule) should work in a way that if your character is damaged in such a way that in real life he/she WOULD be dead they should be forced to respawn and forget everything that happened in their past life.

Currently in the server as I just said its only when you don't wanna accept the Medic's help, or there is no Medic's on duty at all.

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Just now, Tomas García said:

@brody I'm with you with people valuing their life a little more. And hope that in a future when things in the server are more worked up something alike gets added. But at the moment seems like they need to tune up many other things before focusing on that one.

The thing I don't agree with is to die just because you got shot in the head. RP wise would make sense, but now you need to picture this... You are somewhere like Legion square, a fight starts and you go down because of a stray bullet. Would you like your character to die? As things are you still can RP valuing your life if you want by running away as soon as a fight starts, no need to have a hard rule that can kill your character. Also RPwise, and this no longer applies to GTARP only, each one is owner of their characters and should be able to choose when they die and in some case even when they take damage.

And about that, if that's the issue, maybe what you want is a thing closer to a NLR (new life rule) that could say that if you go down after getting up you can't go back to get revenge. And I think something alike might be needed. As EMS I have seen players get back to action even before my emote of healing is over.... and come on, if someone is down and need EMS is because they passed out, some small RP of chilling after getting up should be done.

I don't think anyone's character should die but with NLR in most servers when your character is damaged beyond repair, you respawn and forget everything in your last life whilst still maintaining your character.

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Just now, Fox White said:

Currently in the server as I just said its only when you don't wanna accept the Medic's help, or there is no Medic's on duty at all.

Some times people SHOULDN'T be able to get a medics help is what I mean, if you're damaged beyond repair a medic shouldn't help you. If I get shot in the brain I shouldn't be able to be helped even by the best doctors worldwide.

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2 minutes ago, brody said:

I don't think you understand what I'm getting at.

I do understand mate, but like I initially said unless its a whitelisted server its nearly impossible to police, you get some degree of good behaviour when people have to put effort into applying to join a server. Can you imagine the complaints the admins would have on a daily basis, if you lost everything due to like what Thomas Garcia just said. Or a "baby" gets his first pistol and run up to the first player he sees and pops them in the head insta killing them.. it'll happen trust me.

- Biggs

 

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Just now, Biggs said:

I do understand mate, but like I initially said unless its a whitelisted server its nearly impossible to police, you get some degree of good behaviour when people have to put effort into applying to join a server. Can you imagine the complaints the admins would have on a daily basis, if you lost everything due to like what Thomas Garcia just said. Or a "baby" gets his first pistol and run up to the first player he sees and pops them in the head insta killing them.. it'll happen trust me.

- Biggs

 

If you die to a rule-breaking situation, they aren't dead and they never should be. If you die in a real RP situation i don't see the problem it again makes your life worth more.

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This would work if this was whitelisted server. And as it is said, this isn't hardcore rp server and here's many new players who are actually playing on a RP server for the first time. I would like to see that kind of RP as well, but imo it has to be on a whitelisted server where EVERYONE want's to hardcore RP. Of course you can play like that if you want, but you can't expect everyone to play like that on a server where's half or over is new to whole RP thing.

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7 minutes ago, yNzx_ said:

This would work if this was whitelisted server. And as it is said, this isn't hardcore rp server and here's many new players who are actually playing on a RP server for the first time. I would like to see that kind of RP as well, but imo it has to be on a whitelisted server where EVERYONE want's to hardcore RP. Of course you can play like that if you want, but you can't expect everyone to play like that on a server where's half or over is new to whole RP thing.

It's not hardcore RP, it's basic RP. People never dieing causes more problems than good as revenge killing just becomes constant. In the past few days i've been RDMd about 5 times from people i've shot before because they never die

Edited by brody
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and in a perfect world your character would go to jail for life for murder and you wouldn't have to worry about any revenge.

EMTs cannot tell for sure what happened, sometimes the wounds are not there, so we cant just say: oh this one took a bullet to the brain, he's done.

I personally think what we are doing is perfect for this kind of server. We get there, we save your life, you go on. Is it realistic? No, but we adjust to the means we have and the kind of server we all agree to play in.

I do think its necessary to be a little more clear on the rules regarding NLR, no NLR, how RP works when you decide to kill your character, etcetera.

My 2 cents. Cheers!

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The server is focused on RP.   Not much RP can happen when you are dead.  The goal is to encourage a rich roll play environment that is not focused on warfare and violence.  It's still an acceptable part of the server but is not the primary focus.  Plus if you want to make sure someone is dead then stick around and make sure it happens.  Wait for the player to 'bleed out'.  This prevents the drive by type engagement where people shoot and run away.   If you want to control the outcome, shoot, and then stick around and encourage the outcome you desire.  For now the EMT's are here to help provide a balance to the player base and keep the roll play flowing.  

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6 hours ago, brody said:

It's not hardcore RP, it's basic RP. People never dieing causes more problems than good as revenge killing just becomes constant. In the past few days i've been RDMd about 5 times from people i've shot before because they never die

People die all the time, our EMTs can't always get to people who die since the map is so big. But like Tiller said just stick around and make sure they bleed out if that's a concern.

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I think ems should have to "escort" down'd players into ambulance and take them to a hospital before they get "revived". Adds real life shit to RP. Also adds to value of life cause 1: You cant just get up and shoot the guy that down'd you, since your at a hospital far away. 2: It takes up your time, cant go right back to afk farming after medic shows up. You would need to get a ride/vehicle to go back to what you were doing. Like IRL, you crash your bike and break both legs a rib and your arm, your not going to work the next day. 

Maybe it would be up to the medic as an RP thing, pull up on scene and they say "i'm dead" (shot, stabbed, run-over) its a trip to hospital. If they RP a minor boo-boo (thirsty/hungry, killer kitties, local shooters) then you can put a band-aid on it right there.

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3 hours ago, Richard Power said:

I think ems should have to "escort" down'd players into ambulance and take them to a hospital before they get "revived". Adds real life shit to RP. Also adds to value of life cause 1: You cant just get up and shoot the guy that down'd you, since your at a hospital far away. 2: It takes up your time, cant go right back to afk farming after medic shows up. You would need to get a ride/vehicle to go back to what you were doing. Like IRL, you crash your bike and break both legs a rib and your arm, your not going to work the next day. 

Maybe it would be up to the medic as an RP thing, pull up on scene and they say "i'm dead" (shot, stabbed, run-over) its a trip to hospital. If they RP a minor boo-boo (thirsty/hungry, killer kitties, local shooters) then you can put a band-aid on it right there.

i suggested that @Richard Power 

 

 

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On 10/7/2017 at 10:03 AM, brody said:

. In the past few days i've been RDMd about 5 times from people i've shot before because they never di

Then report it with proof! Look if you kill someone and say 15 minutes go by the guy you shot sees you he can't just shoot you without RP first to reingage a new sceniro if there just seeing you and shooting to kill you yes that's RDM 

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