Johnny Knuckles Posted October 24, 2018 Report Share Posted October 24, 2018 I would like to suggest that towing be able to go on duty from Sandy and Paleto and not just down at the job center not everyone logs out down in the city would be nice to go on duty if you're also in those 2 places right as you get into the server. 2 Quote Link to comment Share on other sites More sharing options...
Dorian_Fendrel Posted November 3, 2018 Report Share Posted November 3, 2018 This would be a GREAT addition. Perhaps add a second Job Center up in Sandy. 1 Quote Link to comment Share on other sites More sharing options...
Storrent Posted November 3, 2018 Report Share Posted November 3, 2018 Add impound lots in Sandy and Paleto while you're at it, no real reason for the only one to be at the Sheriff's office down in Davis; in all likelihood, when a tow is called in the county, they'll take it to an impound lot in the county since they'd probably be a separate company to the LSSD's towing service. 2 Quote Link to comment Share on other sites More sharing options...
Serpico Posted November 4, 2018 Report Share Posted November 4, 2018 On 11/3/2018 at 5:00 PM, Storrent said: Add impound lots in Sandy and Paleto while you're at it, no real reason for the only one to be at the Sheriff's office down in Davis; in all likelihood, when a tow is called in the county, they'll take it to an impound lot in the county since they'd probably be a separate company to the LSSD's towing service. Not likely to happen with how the system is setup. 1 1 Quote Link to comment Share on other sites More sharing options...
BlackMagic0 Posted November 15, 2018 Report Share Posted November 15, 2018 I would like to bump this. On 11/4/2018 at 3:24 PM, Serpico said: Not likely to happen with how the system is setup. I understand no impound and such. Could we add a job center (or just towtruck clock in somewhere up there, like they can at shops maybe) in Sandy Shore? And Paleto perhaps too? I'd at least like to see one in Sandy if possible for workers that head explode. No need for an impound up there. The one we have is just fine in my opinion. Quote Link to comment Share on other sites More sharing options...
Kiloriffic Posted November 18, 2018 Report Share Posted November 18, 2018 With every good idea comes a way to abuse it. People would just clock into mechanic to fix their own car then clock back out if it were made more easily available. Until I realized this I was going to suggest that there be a circle at each mechanic for mechanics to clock in and work there, but civilians would abuse that. Maybe some sort of clock in/off timer but not sure how well that would work either. Agreed though that not everyone hangs out in the city all day/everyday and the north could use some love somehow. 2 Quote Link to comment Share on other sites More sharing options...
Jonas Young Posted November 18, 2018 Report Share Posted November 18, 2018 100% agree with this. I was up in Paleto bay when someone needed a tow in Paleto. I had to drive all the way down to the city, change my job, grab my truck, drive all the way back. More than one job center would be amazing. Quote Link to comment Share on other sites More sharing options...
vDrop Posted November 29, 2018 Report Share Posted November 29, 2018 https://forum.fivem.net/t/vtow-a-simple-vehicle-tow-script-including-trailers-support/191640  Would this be a possible solution to the towing? I know the way it works is different compared to what you want in the city, but just curious if it would help. Thank You, Quote Link to comment Share on other sites More sharing options...
vDrop Posted November 29, 2018 Report Share Posted November 29, 2018 Sorry for hijacking the thread, but I'd like to also recommend more pay to those whom are actively towing to the impound lot. I think the additional pay would be more of an incentive. 1 Quote Link to comment Share on other sites More sharing options...
Ozzie Ozbourne Posted May 28, 2019 Report Share Posted May 28, 2019 On 11/4/2018 at 4:24 PM, Serpico said: Not likely to happen with how the system is setup. It has been a year (kinda) since this was brought up.. is there anyway this can be reconsidered? There's nothing worse then crashing or losing connection and having my vehicle poof away and to get it back having to go down to the city to get it back. Depending on the situation I think having at least one more impound lot around in the city will benefit greatly with more tow delivery spots and vehicle retrieve spots simply due to the fact of how far you have to travel to get the vehicle back. Quote Link to comment Share on other sites More sharing options...
MrBigRed Posted May 29, 2019 Report Share Posted May 29, 2019 +1 to another job center in Blaine County. I've got a character who would never have a reason to enter Los Santos, and I think it would be neat to have another. Quote Link to comment Share on other sites More sharing options...
Smojo Posted May 29, 2019 Report Share Posted May 29, 2019 YES YES YES!!! AGREE AGREE!!! this would be amazing to have Quote Link to comment Share on other sites More sharing options...
Redplague Posted May 31, 2019 Report Share Posted May 31, 2019 Long time listener, first time caller. One way around the abuse could be to log when a user clocks in and out and also possibly record the number of repairs they carry out during their time, that way we will get to see/work out 1. See if someone clocks in, repairs a single/couple of vehicles and then clocks out 2. See if someone is clocking in as a mechanic and not repairing/towing vehicles. Then issue warnings/bans if a player is abusing the system. Personally I love towing, Big Red's towing truck loves nothing more than working with the cops and impounding these street thugs and their fancy cars... but it's so heartbreaking when it doesn't work  Quote Link to comment Share on other sites More sharing options...
HydraPlz Posted May 31, 2019 Report Share Posted May 31, 2019 What about it doesn't work? Is the abuse you're talking about people clocking in to tow just to repair their own cars? 3 hours ago, Redplague said: One way around the abuse could be ... it's so heartbreaking when it doesn't work   Quote Link to comment Share on other sites More sharing options...
PeterMcKay Posted May 31, 2019 Report Share Posted May 31, 2019 7 minutes ago, HydraPlz said: What about it doesn't work? Is the abuse you're talking about people clocking in to tow just to repair their own cars?  Usually even after the latest patch it doesnt always want to go on the back of your truck wich forces the tow driver to fix the car so they can drive themselves or if its a local car called by the cops they have to state impound the car wich kinda ruins the rp moment the tow and the cop had. 1 Quote Link to comment Share on other sites More sharing options...
HydraPlz Posted May 31, 2019 Report Share Posted May 31, 2019 Ah, I see! Hopefully that's a priority of some type. Maybe tow drivers can also legally carry (and maybe purchase cheaply) lockpicks as well?   That could be a good temp fix.  It's cool that you care about the rp interaction! Props Quote Link to comment Share on other sites More sharing options...
PeterMcKay Posted May 31, 2019 Report Share Posted May 31, 2019 cant lockpick a civilians car they have to be there to unlock it and lockpicking a local car infront of an officer wouldent be that smart either Quote Link to comment Share on other sites More sharing options...
Thorgs Posted May 31, 2019 Report Share Posted May 31, 2019 Devs have put time in it recently so you will just have to be patient also when attempting make sure Everyone is far enough away before you try and if an officer is on scene you can always ask them to re tag the car for towing Quote Link to comment Share on other sites More sharing options...
MadmaxSoulLover Posted July 21, 2019 Report Share Posted July 21, 2019 Would there be a way especially with onesync to allow tow truck drivers to be able to open a vehicle to just sit inside of it for both civ & local as without being able to do so a vehicle will not load onto the tow truck, Not only would this allow for vehicles to be towed more, But also add to the rp side of the tow truck driver checking steering / locking it to be towed properly for on flat bed or ie wheel dolly. Also another idea is there away to add a tow truck with a boom and cables rather then just the flat bed, Ie for bigger vehicle's to be towed realistically (working on the same mechanic's as the flat bed however unless it is tagged it cant just be picked up on the hook randomly) Would there also be a chance to add lights to the trucks just to add to the rp of stuff without messing with the ai ie emergency reactions. Also perhaps adding ie one new truck ie boom and hook, As well as flat bed to were we can use the winch's & cable's to be used to attempt to roll a vehicle onto its wheels as they will also not tow if they are not on there wheels, Would help with the mechanic's of making a tow happen, But would also give more options to add to the rp side of things. Also away for tow truck drivers clock in from say the Paleto licence place seperate from mechanic's ie for when a head explodes up north. As well as Tow truck drivers clocking in separately from mechanic's as a separate job all together. 1 Quote Link to comment Share on other sites More sharing options...
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