Popular Post XZiggsX Posted October 25, 2017 Popular Post Report Share Posted October 25, 2017 Disclaimer: I searched the forum using the search function in the top right and couldn't find any suggestions related to this, though I am fairly sure I am not the first to think of this TLDR: Suggestion post, suggesting the addition of a job selling stolen NPC cars. Â Dear friends, I for one really love jobs that don't require a set way of handling, so jobs that don't make you go from A (peach field) to B (peach seller). This is why I would very much like to see the addition of a job along the lines of selling stolen cars. As of now, lockpicks have a fairly low use rate (from my experience), there is also no real reason to steal cars other than if it's not able to be purchased from the dealer. This is why I would suggest a chop shop, where stolen cars can be stripped of their valuable parts and sold on the black market (not the actual player shop but the .... imaginary black market). This would enable players to steal cars from anywhere on the map and sell them on location B (the chop shop). Eliminating point A (something like the peach field marker) from the process. Revenue from this job should either vary based on the number of parts that the shop is getting (which might be hard to implement) or only give decent money for supercars and old-timers (the latter being the best). Since the sentence of GTA (the crime not the game) is not the highest neither should the pay, just enough to tempt people into stealing cars that are expensive (since these might be worth the time). Now talk mechanics, I was unable to find a script that does this but I have seen similar jobs on multiple servers. So I think they are out there, but I am just not sure where to look for them. To make it fair for the cops and maybe a way to increase the pay somewhat I've made some bullet points: It is impossible to sell player owned cars, even if its the players own car. (maybe refuse customised cars since these used to belong to players) Chopping up the car takes time, the better the car the longer it takes. During this time cops can still charge players with GTA even if they are not seated in the car themselves. (optional) - Selling the same car (or cars that are common) gives less cash every time (or none) {to stop people from stealing cars next to the chop shop to grind quick cash} (optional) - Cars can only be sold in 100% durability {stops people from driving like morons or force them to fix their cars before getting money for it} Other things to consider are: How do people get away from the chop shop if they just sold their ride? (free bike? Ride from a friend? Walk to nearest garage?) Is there only one chop shop or are there more? (maybe one in Poleto, though that would be hard to patrol for officers) I think this pretty much covers my thoughts on the subject and thereby the end of the suggestion. I have linked two pictures below that show a possible suitable location, though the two remarks above this line do stay valid remarks. Thanks for taking the time to read this and I hope we can get a useful discussion below here and maybe a response of a dev that could say if this is feasible and if so elaborate a bit other than "maybe in the future". Â Appendix A Possible Location (map) Possible Location (SC) Â 13 Quote Link to comment Share on other sites More sharing options...
Johan Posted October 25, 2017 Report Share Posted October 25, 2017 (edited) I like this idea, but it would be better if you get "dirty money" (when and if they implement that) of doing this "job" so you have to clean it up before it's usable  But as I said, this is a really nice idea! Edited October 25, 2017 by yNzx_ 2 Quote Link to comment Share on other sites More sharing options...
Popular Post speed Posted October 25, 2017 Popular Post Report Share Posted October 25, 2017 Interesting idea. I could see something like this being added down the road. Dirty money as a reward is a good idea @yNzx_Â Maybe be assigned to hunt a specific car to prevent people just sitting at the shop stealing every car they see? 10 Quote Link to comment Share on other sites More sharing options...
XZiggsX Posted October 25, 2017 Author Report Share Posted October 25, 2017 Just now, speed said: Interesting idea. I could see something like this being added down the road. Dirty money as a reward is a good idea @yNzx_Â Maybe be assigned to hunt a specific car to prevent people just sitting at the shop stealing every car they see? That could work very well, hunting specific cars. Like the Simeon missions in vanilla GTA online (though that was pretty unclear which cars were in demand, as in the notification of which cars are demanded). Though I do think you should still be able to sell other cars (even for a tiny fraction of the money). It would be a shame for RP sake to not be able to chop the car up after a successful heist (so the cops have no leads and cant track it or anything) or not being able to steal a supercar parked in an abandoned garage. Quote Link to comment Share on other sites More sharing options...
Kota Posted October 25, 2017 Report Share Posted October 25, 2017 @Muroko was just talking about wishing they would have this. TBH it would be good if you made it go steal this exact car and get some money based on how rare the car is. Dirty money of course but it would be interesting for sure. I will always be up for more hands-on jobs that don't have you sit and wait too long. Quote Link to comment Share on other sites More sharing options...
Tomas GarcÃa Posted October 26, 2017 Report Share Posted October 26, 2017 I like the idea, after all quite fits with the game's name. Sure needs to limit the models somehow, agree the list of cars you can steal should be bigger than the few Simon gives in GTAO. But agree with @speed that if you let steal any car then things might go a bit crazy. That or make the cost_of_lockpick+time_invested for low level cars not make it worth it. That way people have to at least look around for the specific models. And the dynamic is more about find + steal + deliver. I think that an extra step could be added for high end cars. And that should be disable alarm. It could be implemented by adding an item 'electronic kit' or alike, that players could use after stealing the vehicle to disable tracking. It would be a bit expensive so players could try to steal the high end cars, with high risk, leaving the tracking on that might alert the cops. Or investing on using one of those kits as soon as they can to keep a low profile. About the cost of GTA money/time in jail, probably will need to be adjusted, depending on how much this new activity happens. Will be great to make it lucrative but also give motivation for players to do it stealthy, instead of blunt and then 'Just toss me into jail' if caught. Quote Link to comment Share on other sites More sharing options...
Merr Khan Posted October 26, 2017 Report Share Posted October 26, 2017 (edited) I would like this if you can steal & sell Un-locked player cars too. always 10-15 of them around every garage spawn, easy pickings. Keep the cops from having to play meter maid all day. they can play GTA chop shop robbery stoppers, yah. Edited October 26, 2017 by Richard Power 3 Quote Link to comment Share on other sites More sharing options...
SneakyAzWhat Posted October 27, 2017 Report Share Posted October 27, 2017 This is already on the road map to be evaluated down the road. Some good idea fragments in here will definitely be helpful in making it come to life! Quote Link to comment Share on other sites More sharing options...
BrandonM Posted October 31, 2017 Report Share Posted October 31, 2017 One sale per server restart seems pretty reasonable as well. Quote Link to comment Share on other sites More sharing options...
XZiggsX Posted October 31, 2017 Author Report Share Posted October 31, 2017 (edited) 27 minutes ago, BrandonM said: One sale per server restart seems pretty reasonable as well. That would be very weird, that would force people to do other things than stealing cars. While being a car thief could be a fun alternative to grinding peaches. Making it a single one per rotation would force you to do those other (more boring) jobs anyway. Â A select few cars that are desired sounds good, like @Tomas GarcÃa said: more about find + steal + deliver. Though I really really wanna stress the fact that other cars should go for a little as well, it would be weird to spend 500 on a lockpick and not get 500-700 from chopping the car, even if its a common car like the Sabre Turbo. Getting that tiny profit wouldn't be enough to grab every car you see, but accidentally getting the wrong car shouldn't mean you lose cash due to the $500 lockpick. Â *edit : But fuck panto's, nobody should get cash from those little monsters. Edited October 31, 2017 by XZiggsX addition of *edit Quote Link to comment Share on other sites More sharing options...
Rex Thunderslap Posted December 12, 2017 Report Share Posted December 12, 2017 +1 Quote Link to comment Share on other sites More sharing options...
Johan Posted September 4, 2018 Report Share Posted September 4, 2018 Gonna bump this. Is this still in the making or happening anytime soon? I would really love this and I bet here's many others who would do as well. 3 Quote Link to comment Share on other sites More sharing options...
BoJack Horseman Posted September 30, 2018 Report Share Posted September 30, 2018 Seeing as there appears to be a system to already steal cars with the use of a lock-pick and to modify cars, why not enhance it a bit? Central idea: Lets say you feel like taking the role of a criminal and a thief. Or maybe you just see a nice car you like on the street and want for yourself or would like to sell? Well for these special RP occasions a short of illegal chop shop should be implemented into the server. Whats the place like?: Well it would be against the law to be near here of course, giving the police a reason to pull you over due to known thievery around the area. Although for criminals it would be a place where you could steal a car (low end) on the street and bring it there to make it yours or even simply sell it for profit. (You cant modify cars here) Make cars yours?: This would only apply to low end cars of course (maybe $30,000 or lower) and would charge you around 40-70% of its original cost to actually make yours.  Actual owned player vehicles though wouldn't be able to be owned. Sell cars for money?: You of course wouldn't make what the car is actually worth (10-30%), and again this would only apply to low tier cars. Player cars would be applicable to this though, but a max profit of around $1,000-$20,000 depending on the car. Why should this be implemented?: Well this would not only give players the urge to watch their cars and not leave them randomly around but also gives a bigger emphasis on criminal life and trust. Adding an entirely new way to make money in a risky fashion, a new reasonable way to lose money, a way to get cars (instead of the shop) at a somewhat cheaper cost, but also gives cops a place to patrol to catch car jackers. 2 Quote Link to comment Share on other sites More sharing options...
Storrent Posted September 30, 2018 Report Share Posted September 30, 2018 walks up to legion steals someone's car worth too much abandon it nobody wins game crash someone finds your car worth too much abandon it nobody wins buy 50 lockpicks lockpick 50 cars worth $30k chain-sell them repeat ad nauseam the economy loses  How about we don't Quote Link to comment Share on other sites More sharing options...
BoJack Horseman Posted September 30, 2018 Report Share Posted September 30, 2018 (edited) 7 minutes ago, Storrent said: walks up to legion steals someone's car worth too much abandon it nobody wins game crash someone finds your car worth too much abandon it nobody wins buy 50 lockpicks lockpick 50 cars worth $30k chain-sell them repeat ad nauseam the economy loses  How about we don't Regarding legion, players tend to be spread all across it so stealing someones car simply wont be easy as im sure someone will stop you, and regarding the spamming of this mission their can be time limit of how often we can do this. Maybe once every 30-60 minutes. Also prices can be set to whatever seems fair, maybe 1-10k. Edited September 30, 2018 by BoJack Horseman Quote Link to comment Share on other sites More sharing options...
Thorgs Posted October 1, 2018 Report Share Posted October 1, 2018 Well if you had done a search you would have found this one already suggested  Quote Link to comment Share on other sites More sharing options...
BoJack Horseman Posted October 1, 2018 Report Share Posted October 1, 2018 25 minutes ago, Thorgs said: Well if you had done a search you would have found this one already suggested  Hopefully this can be a reminder then since that was posted all the way back in October and seems like something not too hard to implement. Quote Link to comment Share on other sites More sharing options...
Patricio Costello Posted October 1, 2018 Report Share Posted October 1, 2018 i like the idea of a chopshop to sell stolen NPC vehicle's for risk but maybe player owned vehicles should be off limits give a little more incentive to hold lock picks as well as run as a crew to steal vehicles and maybe make the chopshop itself like a job to where you have to physically chop the vehicles for a payout like a mini game before you recieve your payout. Quote Link to comment Share on other sites More sharing options...
DanielBos Posted October 1, 2018 Report Share Posted October 1, 2018 6 hours ago, BoJack Horseman said: Hopefully this can be a reminder then since that was posted all the way back in October and seems like something not too hard to implement. This has been tried to be coded and has seen to be harder than expected. its not just making a chop shot its also how to incorporate RP in to it. Quote Link to comment Share on other sites More sharing options...
ReggieMiller Posted October 2, 2018 Report Share Posted October 2, 2018 Would be great to see, not sure why you can't steal cars either. just give police a notification about it and everythings good, adds more RP for players and cops. Also makes it more realistic. Not seeing a downside here, been on a lot of other servers that have car thefts/chopshop and its a great time. Would love to see it implemented here. 2 Quote Link to comment Share on other sites More sharing options...
vDrop Posted October 3, 2018 Report Share Posted October 3, 2018 On 9/30/2018 at 7:27 PM, Storrent said: walks up to legion steals someone's car worth too much abandon it nobody wins game crash someone finds your car worth too much abandon it nobody wins buy 50 lockpicks lockpick 50 cars worth $30k chain-sell them repeat ad nauseam the economy loses  How about we don't Great input....very friendly approach.... @ original poster; I do enjoy the thought, I think if it is to be implemented , and as mentioned by Daniel Bos, RP has to be taken into consideration. With that in mind, you don't need an actual chop shop coded into the city in order to RP one out of your own. Not to mention, it would probably be a lot safer to do that anyways, because this would allow you to select your own location, and to advertise discretely, and RP out scenarios if trouble is brought up. Now, personally....I'd like to see the idea incorporated into the city with the proper coding to prevent the economy from going into shambles. Best way to possibly approach this is allow it to be an illegal business that must be purchased, and that can be shut down upon discovery of illegal activity, but, without knowing coding, and without additional in depth processing, I can see that being a little bit of a pain to get setup. Overall......RP is the important aspect here, and a lot would have to be incorporated in order to provide RP to the city. RP Wise, its a criminal activity, which I definitely think would be a great addition towards the active criminal factions throughout the city that are truly RPing being a criminal, not grinding that $$ =). 1 Quote Link to comment Share on other sites More sharing options...
Serpico Posted October 4, 2018 Report Share Posted October 4, 2018 Topics merged 1 Quote Link to comment Share on other sites More sharing options...
John Wilson(34667) Posted October 22, 2018 Report Share Posted October 22, 2018 This idea can include two locations, One location is the scrap yard in the city and the other location is the scrap yard near sandy. The idea of a scrap yard can include the process of having lock picks on you and when you see a marked vehicle driving around or parked, like the gang vehicles now. If you have lock picks and see a gang vehicle you could go up and lock pick it and steal it. If the car is dropped off at one of the scrap yards then you can get some cash for it. This is illegal so stay hidden and follow the road laws because if a cop pulls you over in a stolen vehicle then you are in some big trouble.  Location #1:  Picture on the ground - https://imgur.com/a/fnvlLG1  Picture of the Map - https://imgur.com/a/Vk5DNJt  Location #2: Picture on the ground - https://imgur.com/a/0K6iabz Picture of the map - https://imgur.com/a/eEzfRCC Quote Link to comment Share on other sites More sharing options...
Dorian_Fendrel Posted November 3, 2018 Report Share Posted November 3, 2018 I really like the idea of adding more Vehicle theft. Both player owned and NPC. Player owned definitely worth more than NPC. As far as a system, if we can take these ideas here and merge them. I think there is a very good idea here, just needs to be able to adjust to an in-game mechanic. Quote Link to comment Share on other sites More sharing options...
Reuben ~ Reckonity Posted May 15, 2019 Report Share Posted May 15, 2019 https://forum.fivem.net/t/release-esx-lenzh-chopshop/458261Â Bringing this back, I found this really cool thing that would need tweaking and re-balancing but honestly it looks really good! With the obvious lockpick a car and start driving we could potentially have a system were lockpicks actually act like a drug system were 6 times out of 10 it will call the cops alerting them of a Stolen Vehicle on whatever street (giving car model name and colour if possible) this would give cops the chance and balance it out for both factions. Obviously the prices would be up to the Dev's and everything else can be done with feedback from the community. 3 Quote Link to comment Share on other sites More sharing options...
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